Encyclopedia / Units
Units
Field medic
Field medic · Ranged
Uses a ranged weapon. Heals one nearby injured troop of the same owner within 190 distance and line of sight. Healing and attacking can happen together. New scouts and healers require Support training; heavy melee and siege require Heavy training, with a city foundry for siege. Starting units remain usable, but new specialists still require their training unlocks at every starting era. Every species can recruit all five roles once those requirements are met. Base values below can change with government, research and garrison effects.
- Base cost
- 68 alloy
- Crew
- 1
- Base health
- 125
- Damage per hit
- 6
- Range
- 150
- Bunker crew
- Eligible · twice normal range
- Movement / second
- 160
- Seconds between shots
- 0.85
- Base training work
- 11 seconds
Illustrated reference
Reference people: Military. Starting era: Napoleonic. Compare all peoples and eras. Interactive attack previews and films are available in the in-game encyclopedia.