UNLIKELY EMPIRES

Encyclopedia / Eras & research

Eras & research

Entrenched Warfare

Era 3 of 6 · Entrenched Warfare

Infantry equipment and attack cadence advance with the era; melee infantry must still reach contact distance. Basic infantry is always available. Support training unlocks scouts/healers; Heavy training unlocks heavy melee/siege, and siege also needs a city foundry. Every species, including hives, has all five roles with normal training unlocks. Research bonuses already earned remain active; advancing never awards the earlier upgrades you skipped.

Infantry
Trench infantry
Infantry range
180
Seconds between shots
0.85
Available branches
7
Advance cost
176 alloy
New branches
Fortifications

Reference people: Military. Starting era: Napoleonic. Compare all peoples and eras. Interactive attack previews and films are available in the in-game encyclopedia.

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