Encyclopedia / Eras & research
Eras & research
Entrenched Warfare
Era 3 of 6 · Entrenched Warfare
Infantry equipment and attack cadence advance with the era; melee infantry must still reach contact distance. Basic infantry is always available. Support training unlocks scouts/healers; Heavy training unlocks heavy melee/siege, and siege also needs a city foundry. Every species, including hives, has all five roles with normal training unlocks. Research bonuses already earned remain active; advancing never awards the earlier upgrades you skipped.
- Infantry
- Trench infantry
- Infantry range
- 180
- Seconds between shots
- 0.85
- Available branches
- 7
- Advance cost
- 176 alloy
- New branches
- Fortifications
Reference people: Military. Starting era: Napoleonic. Compare all peoples and eras. Interactive attack previews and films are available in the in-game encyclopedia.