UNLIKELY EMPIRES

People & units

Trash Panda Republic

Stolen spoons, bright junk & midnight capers

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Trash Panda Republic illustration

Societies

Units through the eras

Spoon Age · unit reference

Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.

Spoon recruits

Cutlery crew · Ranged

Base cost
36 scrap
Crew
1
Base health
110
Damage per hit
11
Range
150
Dumpster shelter crew
Eligible · twice normal range
Movement / second
150
Seconds between shots
1.05
Base training work
3.5 seconds

Night scavenger

Night scavenger · Ranged

Base cost
68 scrap
Crew
1
Base health
95
Damage per hit
17
Range
290
Dumpster shelter crew
Eligible · twice normal range
Movement / second
220
Seconds between shots
0.95
Base training work
11 seconds

Barrel bruiser

Dumpster guardian · Melee · contact

Base cost
100 scrap
Crew
2
Base health
310
Damage per hit
46
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
170
Seconds between shots
0.95
Base training work
16 seconds

Care-package healer

Care-package healer · Melee · contact

Base cost
68 scrap
Crew
1
Base health
125
Damage per hit
6
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
160
Seconds between shots
0.85
Base training work
11 seconds

Wooden rummage cart

Salvage siege cart · Melee · contact

Base cost
112 scrap
Crew
2
Base health
240
Damage per hit
48
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
105
Seconds between shots
2.4
Base training work
18 seconds
Copper Caper · unit reference

Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.

Copper cutlery crew

Cutlery crew · Ranged

Base cost
36 scrap
Crew
1
Base health
110
Damage per hit
11
Range
165
Dumpster shelter crew
Eligible · twice normal range
Movement / second
150
Seconds between shots
0.94
Base training work
3.5 seconds

Night scavenger

Night scavenger · Ranged

Base cost
68 scrap
Crew
1
Base health
95
Damage per hit
17
Range
290
Dumpster shelter crew
Eligible · twice normal range
Movement / second
220
Seconds between shots
0.95
Base training work
11 seconds

Copper pot guardian

Dumpster guardian · Melee · contact

Base cost
100 scrap
Crew
2
Base health
310
Damage per hit
46
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
170
Seconds between shots
0.95
Base training work
16 seconds

Care-package healer

Care-package healer · Melee · contact

Base cost
68 scrap
Crew
1
Base health
125
Damage per hit
6
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
160
Seconds between shots
0.85
Base training work
11 seconds

Copper cookware cart

Salvage siege cart · Ranged

Base cost
112 scrap
Crew
2
Base health
240
Damage per hit
48
Range
360
Dumpster shelter crew
Cannot enter
Movement / second
105
Seconds between shots
2.4
Base training work
18 seconds
Tin Revolution · unit reference

Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.

Tin utensil brigade

Cutlery crew · Ranged

Base cost
36 scrap
Crew
1
Base health
110
Damage per hit
11
Range
180
Dumpster shelter crew
Eligible · twice normal range
Movement / second
150
Seconds between shots
0.85
Base training work
3.5 seconds

Night scavenger

Night scavenger · Ranged

Base cost
68 scrap
Crew
1
Base health
95
Damage per hit
17
Range
290
Dumpster shelter crew
Eligible · twice normal range
Movement / second
220
Seconds between shots
0.95
Base training work
11 seconds

Tin-can titan

Dumpster guardian · Melee · contact

Base cost
100 scrap
Crew
2
Base health
310
Damage per hit
46
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
170
Seconds between shots
0.95
Base training work
16 seconds

Care-package healer

Care-package healer · Melee · contact

Base cost
68 scrap
Crew
1
Base health
125
Damage per hit
6
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
160
Seconds between shots
0.85
Base training work
11 seconds

Tin shopping cart

Salvage siege cart · Ranged

Base cost
112 scrap
Crew
2
Base health
240
Damage per hit
48
Range
360
Dumpster shelter crew
Cannot enter
Movement / second
105
Seconds between shots
2.4
Base training work
18 seconds
Dumpster Renaissance · unit reference

Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.

Enamel raiders

Cutlery crew · Ranged

Base cost
36 scrap
Crew
1
Base health
110
Damage per hit
11
Range
195
Dumpster shelter crew
Eligible · twice normal range
Movement / second
150
Seconds between shots
0.76
Base training work
3.5 seconds

Night scavenger

Night scavenger · Ranged

Base cost
68 scrap
Crew
1
Base health
95
Damage per hit
17
Range
290
Dumpster shelter crew
Eligible · twice normal range
Movement / second
220
Seconds between shots
0.95
Base training work
11 seconds

Enamel juggernaut

Dumpster guardian · Melee · contact

Base cost
100 scrap
Crew
2
Base health
310
Damage per hit
46
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
170
Seconds between shots
0.95
Base training work
16 seconds

Care-package healer

Care-package healer · Melee · contact

Base cost
68 scrap
Crew
1
Base health
125
Damage per hit
6
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
160
Seconds between shots
0.85
Base training work
11 seconds

Enamel trolley

Salvage siege cart · Ranged

Base cost
112 scrap
Crew
2
Base health
240
Damage per hit
48
Range
360
Dumpster shelter crew
Cannot enter
Movement / second
105
Seconds between shots
2.4
Base training work
18 seconds
Neon Salvage · unit reference

Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.

Neon scavengers

Cutlery crew · Ranged

Base cost
36 scrap
Crew
1
Base health
110
Damage per hit
11
Range
210
Dumpster shelter crew
Eligible · twice normal range
Movement / second
150
Seconds between shots
0.68
Base training work
3.5 seconds

Night scavenger

Night scavenger · Ranged

Base cost
68 scrap
Crew
1
Base health
95
Damage per hit
17
Range
290
Dumpster shelter crew
Eligible · twice normal range
Movement / second
220
Seconds between shots
0.95
Base training work
11 seconds

Dumpster guardian

Dumpster guardian · Melee · contact

Base cost
100 scrap
Crew
2
Base health
310
Damage per hit
46
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
170
Seconds between shots
0.95
Base training work
16 seconds

Care-package healer

Care-package healer · Melee · contact

Base cost
68 scrap
Crew
1
Base health
125
Damage per hit
6
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
160
Seconds between shots
0.85
Base training work
11 seconds

Quantum shopping cart

Salvage siege cart · Ranged

Base cost
112 scrap
Crew
2
Base health
240
Damage per hit
48
Range
360
Dumpster shelter crew
Cannot enter
Movement / second
105
Seconds between shots
2.4
Base training work
18 seconds
Quantum Rummage · unit reference

Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.

Quantum spoon rummage squad

Cutlery crew · Ranged

Base cost
36 scrap
Crew
1
Base health
110
Damage per hit
11
Range
230
Dumpster shelter crew
Eligible · twice normal range
Movement / second
150
Seconds between shots
0.6
Base training work
3.5 seconds

Night scavenger

Night scavenger · Ranged

Base cost
68 scrap
Crew
1
Base health
95
Damage per hit
17
Range
290
Dumpster shelter crew
Eligible · twice normal range
Movement / second
220
Seconds between shots
0.95
Base training work
11 seconds

Quantum bin guardian

Dumpster guardian · Melee · contact

Base cost
100 scrap
Crew
2
Base health
310
Damage per hit
46
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
170
Seconds between shots
0.95
Base training work
16 seconds

Care-package healer

Care-package healer · Melee · contact

Base cost
68 scrap
Crew
1
Base health
125
Damage per hit
6
Range
Melee · contact
Dumpster shelter crew
Cannot enter
Movement / second
160
Seconds between shots
0.85
Base training work
11 seconds

Salvage siege cart

Salvage siege cart · Ranged

Base cost
112 scrap
Crew
2
Base health
240
Damage per hit
48
Range
360
Dumpster shelter crew
Cannot enter
Movement / second
105
Seconds between shots
2.4
Base training work
18 seconds

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