People & units
Trash Panda Republic
Stolen spoons, bright junk & midnight capers
← All peoples

Societies
- Midnight Bin Brigade — Your recycling has been selected for immediate liberation.
- Lidlocked League — Nobody gets into the good dumpster without a fight.
- Snack Route Confederacy — Follow the crumbs. Establish another extremely legal settlement.
Units through the eras
Spoon Age · unit reference
Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.
Spoon recruits
Cutlery crew · Ranged
- Base cost
- 36 scrap
- Crew
- 1
- Base health
- 110
- Damage per hit
- 11
- Range
- 150
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 150
- Seconds between shots
- 1.05
- Base training work
- 3.5 seconds
Night scavenger
Night scavenger · Ranged
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 95
- Damage per hit
- 17
- Range
- 290
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 220
- Seconds between shots
- 0.95
- Base training work
- 11 seconds
Barrel bruiser
Dumpster guardian · Melee · contact
- Base cost
- 100 scrap
- Crew
- 2
- Base health
- 310
- Damage per hit
- 46
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 170
- Seconds between shots
- 0.95
- Base training work
- 16 seconds
Care-package healer
Care-package healer · Melee · contact
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 125
- Damage per hit
- 6
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 160
- Seconds between shots
- 0.85
- Base training work
- 11 seconds
Wooden rummage cart
Salvage siege cart · Melee · contact
- Base cost
- 112 scrap
- Crew
- 2
- Base health
- 240
- Damage per hit
- 48
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 105
- Seconds between shots
- 2.4
- Base training work
- 18 seconds
Copper Caper · unit reference
Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.
Copper cutlery crew
Cutlery crew · Ranged
- Base cost
- 36 scrap
- Crew
- 1
- Base health
- 110
- Damage per hit
- 11
- Range
- 165
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 150
- Seconds between shots
- 0.94
- Base training work
- 3.5 seconds
Night scavenger
Night scavenger · Ranged
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 95
- Damage per hit
- 17
- Range
- 290
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 220
- Seconds between shots
- 0.95
- Base training work
- 11 seconds
Copper pot guardian
Dumpster guardian · Melee · contact
- Base cost
- 100 scrap
- Crew
- 2
- Base health
- 310
- Damage per hit
- 46
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 170
- Seconds between shots
- 0.95
- Base training work
- 16 seconds
Care-package healer
Care-package healer · Melee · contact
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 125
- Damage per hit
- 6
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 160
- Seconds between shots
- 0.85
- Base training work
- 11 seconds
Copper cookware cart
Salvage siege cart · Ranged
- Base cost
- 112 scrap
- Crew
- 2
- Base health
- 240
- Damage per hit
- 48
- Range
- 360
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 105
- Seconds between shots
- 2.4
- Base training work
- 18 seconds
Tin Revolution · unit reference
Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.
Tin utensil brigade
Cutlery crew · Ranged
- Base cost
- 36 scrap
- Crew
- 1
- Base health
- 110
- Damage per hit
- 11
- Range
- 180
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 150
- Seconds between shots
- 0.85
- Base training work
- 3.5 seconds
Night scavenger
Night scavenger · Ranged
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 95
- Damage per hit
- 17
- Range
- 290
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 220
- Seconds between shots
- 0.95
- Base training work
- 11 seconds
Tin-can titan
Dumpster guardian · Melee · contact
- Base cost
- 100 scrap
- Crew
- 2
- Base health
- 310
- Damage per hit
- 46
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 170
- Seconds between shots
- 0.95
- Base training work
- 16 seconds
Care-package healer
Care-package healer · Melee · contact
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 125
- Damage per hit
- 6
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 160
- Seconds between shots
- 0.85
- Base training work
- 11 seconds
Tin shopping cart
Salvage siege cart · Ranged
- Base cost
- 112 scrap
- Crew
- 2
- Base health
- 240
- Damage per hit
- 48
- Range
- 360
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 105
- Seconds between shots
- 2.4
- Base training work
- 18 seconds
Dumpster Renaissance · unit reference
Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.
Enamel raiders
Cutlery crew · Ranged
- Base cost
- 36 scrap
- Crew
- 1
- Base health
- 110
- Damage per hit
- 11
- Range
- 195
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 150
- Seconds between shots
- 0.76
- Base training work
- 3.5 seconds
Night scavenger
Night scavenger · Ranged
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 95
- Damage per hit
- 17
- Range
- 290
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 220
- Seconds between shots
- 0.95
- Base training work
- 11 seconds
Enamel juggernaut
Dumpster guardian · Melee · contact
- Base cost
- 100 scrap
- Crew
- 2
- Base health
- 310
- Damage per hit
- 46
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 170
- Seconds between shots
- 0.95
- Base training work
- 16 seconds
Care-package healer
Care-package healer · Melee · contact
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 125
- Damage per hit
- 6
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 160
- Seconds between shots
- 0.85
- Base training work
- 11 seconds
Enamel trolley
Salvage siege cart · Ranged
- Base cost
- 112 scrap
- Crew
- 2
- Base health
- 240
- Damage per hit
- 48
- Range
- 360
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 105
- Seconds between shots
- 2.4
- Base training work
- 18 seconds
Neon Salvage · unit reference
Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.
Neon scavengers
Cutlery crew · Ranged
- Base cost
- 36 scrap
- Crew
- 1
- Base health
- 110
- Damage per hit
- 11
- Range
- 210
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 150
- Seconds between shots
- 0.68
- Base training work
- 3.5 seconds
Night scavenger
Night scavenger · Ranged
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 95
- Damage per hit
- 17
- Range
- 290
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 220
- Seconds between shots
- 0.95
- Base training work
- 11 seconds
Dumpster guardian
Dumpster guardian · Melee · contact
- Base cost
- 100 scrap
- Crew
- 2
- Base health
- 310
- Damage per hit
- 46
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 170
- Seconds between shots
- 0.95
- Base training work
- 16 seconds
Care-package healer
Care-package healer · Melee · contact
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 125
- Damage per hit
- 6
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 160
- Seconds between shots
- 0.85
- Base training work
- 11 seconds
Quantum shopping cart
Salvage siege cart · Ranged
- Base cost
- 112 scrap
- Crew
- 2
- Base health
- 240
- Damage per hit
- 48
- Range
- 360
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 105
- Seconds between shots
- 2.4
- Base training work
- 18 seconds
Quantum Rummage · unit reference
Base values before government and research modifiers. Research prerequisites still apply at advanced starting eras.
Quantum spoon rummage squad
Cutlery crew · Ranged
- Base cost
- 36 scrap
- Crew
- 1
- Base health
- 110
- Damage per hit
- 11
- Range
- 230
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 150
- Seconds between shots
- 0.6
- Base training work
- 3.5 seconds
Night scavenger
Night scavenger · Ranged
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 95
- Damage per hit
- 17
- Range
- 290
- Dumpster shelter crew
- Eligible · twice normal range
- Movement / second
- 220
- Seconds between shots
- 0.95
- Base training work
- 11 seconds
Quantum bin guardian
Dumpster guardian · Melee · contact
- Base cost
- 100 scrap
- Crew
- 2
- Base health
- 310
- Damage per hit
- 46
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 170
- Seconds between shots
- 0.95
- Base training work
- 16 seconds
Care-package healer
Care-package healer · Melee · contact
- Base cost
- 68 scrap
- Crew
- 1
- Base health
- 125
- Damage per hit
- 6
- Range
- Melee · contact
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 160
- Seconds between shots
- 0.85
- Base training work
- 11 seconds
Salvage siege cart
Salvage siege cart · Ranged
- Base cost
- 112 scrap
- Crew
- 2
- Base health
- 240
- Damage per hit
- 48
- Range
- 360
- Dumpster shelter crew
- Cannot enter
- Movement / second
- 105
- Seconds between shots
- 2.4
- Base training work
- 18 seconds
Explore buildings, government and research →