Encyclopedia / Systems
Systems
Civilizations, colors & appearances
An expanding catalog of peoples and societies.
Picture cards choose your people; the optional society list stays within that group. Every player sees armies and cities in their owner’s appearance. Captured buildings adopt the conqueror’s skin; surviving old troops retain theirs. Breakaway countries inherit their parent’s skin. Your interface and terrain palette remain personal. Colors are unique and shared with other players; AI and new breakaways get unused colors. Original peoples retain their existing rules. The two new hives and the Glass Concord have documented species mechanics; artwork itself adds no bonuses.
Reference people: Military. Starting era: Napoleonic. Compare all peoples and eras. Interactive attack previews and films are available in the in-game encyclopedia.